Lawful Neutral is one of the nine alignments in Dungeons and Dragons
System Reference Document
Lawful Neutral, "Judge"
A lawful neutral character acts as law, tradition, or a personal code directs her. Order and organization are paramount to her. She may believe in personal order and live by a code or standard, or she may believe in order for all and favor a strong, organized government.
Lawful neutral can be the best alignment you can be because it means you are reliable and honorable without being a zealot.
Lawful neutral can be a dangerous alignment because it seeks to eliminate all freedom, choice, and diversity in society.
Lawful Neutral: Those of this alignment view regulation as all-important, taking a middle road betwixt evil and good. This is because the ultimate harmony of the world -and the whole of the universe - is considered by lawful neutral creatures to have its sole hope rest upon law and order. Evil or good are immaterial beside the determined purpose of bringing all to predictability and regulation.
Lawful Neutral is called the "Judge" or "Disciplined" alignment. A Lawful Neutral character typically believes strongly in Lawful concepts such as honor, order, rules and tradition, and often follows a personal code. A Lawful Neutral society would typically enforce strict laws to maintain social order, and place a high value on traditions and historical precedent. Examples of Lawful Neutral characters might include a soldier who always follows orders, a judge or enforcer that adheres mercilessly to the word of the law, and a disciplined monk.
Characters of this alignment are neutral with regard to good and evil. This does not mean that Lawful Neutral characters are amoral or immoral, or do not have a moral compass, but simply that their moral considerations come a distant second to what their code, tradition, or law dictates. They typically have a strong ethical code, but it is primarily guided by their system of belief, not by a commitment to good or evil.
In the Complete Scoundrel sourcebook James Bond, Odysseus, and Sanjuro from Yojimbo are cited as examples of lawful neutral characters.
Three exemplars of Lawful Neutral outsiders exist. These are the Formians, the Inevitables and the Modrons.
The rule-abiding sort. Law and order is more important than whether you're good or evil. Believes in keeping order, though not necessarily in Justice as a universal constant (though they may - this can get complicated). They'll arrest a robber or rapist, but may also kick a family out of their home for failing to pay rent, even if they were poor. May also believe in a Cosmic Order that transcends laws - many monks are Lawful Neutral. Just as often the bad guys as the good guys in an Order Versus Chaos situation. People who think Hobbes Was Right will argue that all societies will tend towards Lawful Neutral as the Chaotic Neutral individuals who make up society surrender their freedom to the law in exchange for protection from other Chaotic Neutral individuals. Modrons, D&D beings of geometrically perfect precision and order who inhabit the plane of Mechanus, are Lawful Neutral. Mercenaries who obey their contracts without question, and take either side of the moral spectrum, are Lawful Neutral. The Stoic can make a good lawful neutral.
Lawful Neutral is considered an Honorable Alignment. This means that Lawful Neutral characters are harmed by Dishonorable spells and effects. Honor is generally relevant in Eastern campaigns.
Lawful Neutral does not exist in 4th edition D&D. Characters with no moral alignment are considered "Unaligned."
Palladium does not have an alignment that correlates to lawful neutral.
|Lawful Good||Neutral Good||Chaotic Good|
|Lawful Neutral||True Neutral||Chaotic Neutral|
|Lawful Evil||Neutral Evil||Chaotic Evil|