|Titles||Master of Magics, Bringer of Victory, Poetic Fury, Bringer of Steel.|
|Rank||Greater Male Deity|
|Portfolio||metal, magic, knowledge, combat|
|Domains||Earth, Knowledge, Magic, Strength, Travel, Trickery, War|
The following of Woten-Krom is almost a paradox. Woten-Krom is an extremely powerful deity, but despite this, has little care or patience for his worshipers. The following teaches that worshipers should see to gather strength within themselves and in doing so, may become worthy of the attention of Woten-Krom. While this seems self-defeating, Woten-Krom is known for perfecting himself in magic as well as combat. Strangely enough this means that most of the followers of Woten-Krom are barbarians who respect his physical capacity, and wizards, who respect his mastery of the arcane arts. Woten-Krom is one of the major deities of the dwarves.
insert H&R here
insert dogma here
The kinds of missions a deity sends its followers on depend heavily on alignment, portfolio, and historical rivalries.
Each religion has its own way of communicating with the deity. Players of clerics or other devout PCs can alter their speech to correspond with their religious tradition when speaking in character.
Clergy & Temples
basic cleric information here
How the deity acquires and teaches new followersâespecially clericsâvaries widely from god to god. Most religions are broad enough to encompass many sects, so not every cleric has undergone the particular training described.
Places of worship, called temples here for consistencyâs sake, vary from Obad-Haiâs oak groves to the stainedglass cathedrals of Pelor. Many provide healing, information, or other services to those allied with their faith.
Different religions celebrate and honor different in different ways, depending on the deityâs portfolio and alignment. Player characters can take part inâor try to disruptâthe ceremonies of a particular deity.